Category Archives: Animation

Utopia Parkway Spring 2026 Launch Event

Flyer by Catherine Cavallo. Front and back cover art for the Spring 2026 issue by Catherine Cavallo and Joshua Young.

Date: Tuesday, May 12, 2026
Time: 12:15–1:30pm
Location: Q-Side Lounge, Dining Hall, Rm 122

Everyone is invited to the launch event of the Spring 2026 issue of Queens College’s undergraduate literary journal, Utopia Parkway. Physical copies will be available to browse, and student editors and faculty advisors will be on hand to answer questions. This year’s editors include Design majors Randy Abel Vilchis (editor in chief) and Catherine Cavallo, Design minor Lucila Gonzalez, and recent Design BFA graduate Joshua Young. Faculty advisors are Ryan Black (English) and Kristy Caldwell (Design). Read about the current editors here.

The Spring 2026 issue includes visual art contributions from design students Ching Laam Lo, Yubin Kim, Catherine Cavallo, Lucila Gonzalez, Verna Fong, Patsy Escotto, Sharon Whinston, Elena Leung, Jigdrel Dhendup, Randy Vilchis, Benjamin Cruz Sanchez, Jeanette Manmohan, Fatematuz Jahura, Michelle Huh, and Bonnie Chen.

The event will include a slideshow of all visual art from the issue and feature readings from several creative writing contributors. It’s a great opportunity to see what the journal is all about and meet students from other creative disciplines.

Fall 2026: A Selection of DESN 370 Special Topics

Look out for these among your Fall 2026 course offerings! This post will be updated with more information as it becomes available.

An illustration of a chaotic cityscape utilizing forced perspective. Full of windy roads, tall buildings, and urban activity, accentuated with signage and daily objects.
City Myth by Seoyoung Lee (used with permission).

Visual Worldbuilding (new course!)

Course Title: DESN 370 (003) / VT: Special Topics in Design — Visual Worldbuilding
Day & Time: Wednesdays 1:40pm–5:30pm
Course Code: 28955
Classroom: KP263
Instructor: Kristy Caldwell (questions? [email protected])

What makes a fictional place feel real? In this course, we explore how imagined worlds take shape through visual details—environments, objects, signage, materials, and other evidence of everyday life. These details can form the foundation for a variety of visual storytelling and communication design projects.

A world can be a whole universe or a single room. Through visual research, exercises including sketching and short reflective writing, and applied projects, you’ll develop a purposeful approach to building worlds informed by place, culture, and social life.

By the end of the course, you’ll create a blueprint for your own fictional world along with a set of finished pieces that show how it works in practice. Final pieces can connect to illustration, animation, or other communication design work, and you’ll be encouraged to tailor your approach to your own interests and strengths. 


Animation Hotline

Course Title: DESN 370 (005) / VT: Special Topics in Design — Animation Hotline
Day & Time: Tuesdays 2:00pm–5:50pm
Course Code: 40306
Classroom: KP263 / Hybrid
Instructor: Dustin Grella
No prerequisites – All majors welcome – Permission of instructor required

Animation Hotline is a web-based series of micro-animations that use crowd-sourced voicemail messages for content. People call an open phone line and leave a message on any topic — a story, an observation, a poem, whatever they want. Those messages get selected and animated, usually in a single day, using whatever experimental technique best fits the story. The project has screened at the Sundance and Cannes Film Festivals, MoMA, and has been featured in the New York Times.

In this course, students work as a production team to build their own branded project using the Animation Hotline model. The class will develop an original identity, select messages from the voicemail archive, and produce 12–16 short animations over the course of the semester. The full arc is covered — concept development, brand building, animation production, sound design, post-production, and public release.

This is not a traditional animation class. The production needs designers, illustrators, programmers, sound artists, writers, editors, social media strategists, and project managers. You don’t need to be an animator to have a real role on the team.

The course is offered as a hybrid class — QC students work in person in KP263, students from other CUNY colleges can participate remotely. This is a working production studio, not a lecture. Expect to collaborate, make creative decisions, and ship finished work.

The course is led by Professor Dustin Grella, whose animated work has screened internationally and who has collaborated with Lars Von Trier, Amazon Studios, and the Intrepid Museum.

To request permission, email [email protected] with a brief note about who you are, your major, and what you’d bring to the team. Students from other CUNY colleges may enroll through ePermit via CUNYfirst. The Fall 2026 ePermit deadline is August 21, 2026.


Lettering & Calligraphy

Course Title: DESN 370 (004) / VT: Special Topics in Design— Introduction to Lettering & Calligraphy
Day & Time: Thursdays, 10am–1:50pm
Course Number: 28954
Classroom: KP481
Instructor: Amy Kim Delahanty

New to typography, or already love letters? Unique and beautifully crafted lettering makes for stand-out portfolio pieces and is a useful asset for a multitude of projects. In a digitally saturated field, handskills are becoming increasingly rare and valuable. Calligraphy is perfect if you’re looking for a break from the screen, and interested in learning a meditative practice to enhance your design process. 

This is a beginner-friendly course for letter enthusiasts that are looking to express themselves through hand-crafted letterforms. This is not a type design course that results in a digital font, but rather explores the artistry and bespoke qualities of hand-drawn lettering and calligraphy. We will study them separately, and you will leave the course with a solid understanding of the difference between calligraphy, lettering, and typefaces.

You can expect a variety of exercises and projects that progressively build hand skills with various tools and mediums. Lettering projects will combine analog and digital techniques, whereas calligraphy work will all be completed by hand. Supplies are provided for in-class work (pens, ink, paper, iPads).


AI x Design

Course Title: DESN 370 (006) / VT: Special Topics in Design — AI x Design
Day & Time: Mondays 1:40pm–5:30pm
Course Code: 40308
Classroom: In person
Instructor: Danne Woo

In the rapidly evolving landscape of design, generative AI stands at the forefront, offering groundbreaking possibilities and posing new challenges. This course is designed for design students seeking to explore the potential of AI in the creative process. Students will delve into a comprehensive exploration of various AI tools, including Adobe Firefly, ChatGPT, DALL-E, MidJourney, Stable Diffusion, Eleven Labs AI, Runway ML, and others, learning to integrate them into design workflows.

The course combines theoretical learning with hands-on projects, enabling students to not only grasp the functionalities of these tools but also understand their practical applications in real-world design scenarios. As they progress, students will be encouraged to develop a critical perspective on the use of AI in design, particularly focusing on the ethical considerations such as bias, authorship, and the societal impact of AI-generated content.

Through lectures, workshops, guest speaker sessions, and collaborative projects, students will gain a nuanced understanding of how AI can augment, transform, and sometimes challenge traditional design methodologies. The course culminates in a final project where students will apply their learned skills to create comprehensive design works that reflect their mastery of AI tools and their thoughtful engagement with the ethical dimensions of AI in design.

Last Chance: Submissions for Utopia Parkway Spring 2026 Issue Close Monday, March 9

Excerpts from the Spring 2025 issue. Clockwise from top left: art by Farhin Puspita, Aryan Manas, Joshua Wong, Shaday Anderson, and Thais Mendez.

The student-led undergraduate literary journal Utopia Parkway is accepting submissions for the Spring 2026 issue through end of day Monday, March 9. Accepted contributions will be published in the printed journal and on the journal’s website. 

The journal accepts a wide range of visual art, including photography, illustration, animation, comics, and more. If you’re excited about it then please submit it!

Email [email protected] with questions.

DESN 395/321 Senior Capstone/Animation Production’s 2022 Spring ANIMATIONS

Queens College Design Presents
DESN 395/321 Senior Capstone/Animation Production’s
2022 Spring ANIMATIONS
Join us for an online screening of this semester’s animated student films. 
Wednesday, May 18, 2-3PM
Join Zoom Meeting https://us02web.zoom.us/j/81500127848

Films by:
Ryan Badripersaud
Brian Carew
Lisseth Castillo
Abel Gonell
Walilul Islam
Michael Keyes
Seounghyun Lee
Kaini Malik
Cyan Martinez
Abimbola Olatunbosun
Elizabet Plumaj
Sara Restrepo
Joshua Sabbagh
Mabel Zapata-Jaquez

Gallagher and Associates Visual Design Internship 2021

Summer 2021 Internships at G&A

We are looking for enterprising students to join our New York office as part of our media team. Our studio predominantly focuses on digital interfaces and immersive media-driven projects. The backbone of the work that we do consists of exhibition design and museums, having recently opened projects such as the National Museum of African American Music in Nashville, Tennessee, and U.S. Olympic & Paralympic Museum in Colorado Springs, Colorado.
See some of our Digital work here: 
http://www.gallagherdesign.com/projects/services/digital-media/
As an intern you are an excited designer, open to learning and creative dialogue with the ability to work collaboratively in a fluid studio environment. The internships will be composed of time working with our multidisciplinary teams in the office in order to get a sense of our overall process. 

Visual Design Intern

Qualified candidates should have:

  • A strong visual background with great sensitivity to typography and robust graphic design skills
  • An understanding of and interest in interaction design
  • Proficiency in the Adobe Creative Suite programs
  • Motion and animation skills are a plus
  • Working knowledge of Adobe XD, prototyping tools such as Invision, Framer is a plus

Roles and Responsibilities include:

  • Participating in studio brainstorms and creative conversations
  • Helping to refine and further develop visual concepts with the team 
  • The ability to multi-task in a fast-paced studio environment
  • Being an accountable and contributing member of the studio
  • Pushing personal creative growth and discovery

To apply for the visual design internship, fill out this form.

Motion Design Intern

As a Motion Graphics Design intern at G&A, you are passionate about pushing the limits of storytelling through visuals, pace, and motion for a wide range of projects and formats. You have some solid foundations in After Effects and/ or C4D, and keep yourself informed with motion trends, tools, and plug-ins on a daily basis. Our work in the studio spans from mood-board creation, motion samples for interactive, style frames for films, and large-scale immersive environments using projection mapping. You are eager to learn the multi-faceted aspect of our work and open to a learning and creative dialogue with the ability to work collaboratively in a fluid studio environment. You will have the unique opportunity to work and learn from our multi-disciplinary teams in NYC, PDX, and DC, by contributing actively to our projects under other designers mentorship and creative supervision.
Qualified candidates should have:

  • Experience working with After Effects and/or Cinema 4d.
  • A strong visual background with great sensitivity to typography and graphic design skills
  • Proficiency in the Adobe Creative Suite programs
  • Working knowledge of other 3d softwares, creative coding, prototyping tools and projection mapping is a plus.
  • Motivation to expand your skills in the intersection of physical and digital.

Roles and Responsibilities include:

  • Participating in studio brainstorms and creative conversations
  • Helping to refine and further develop visual and animation concepts with the team 
  • The ability to multi-task in a fast-paced studio environment
  • Being an accountable and contributing member of the studio
  • Pushing personal creative growth and discovery

Our internships are paid, and you will need work authorization for all positions:
You need to be able to work legally in the US:

  • For current international students, you are able to use CPT in order to legally work at Gallagher and Associates.
  • For all others, you should have an approved OPT in order to work at Gallagher and Associates.

To apply motion design internship, fill out this form.

UX Intern

As a UX design intern, you are an excited designer, open to learning and creative dialogue with the ability to work collaboratively in a fluid environment. You will be working on different projects with exhibit designers, visual designers, content developers , and creative technologists. 
Qualified candidates should have:

  • Proficiency in user research, user experience design and interaction design
  • Human-centered design practices
  • Proficiency in Figma or Sketch, and the Adobe Creative Suite 
  • 3D modeling, storyboarding and motion are a plus
  • Prototyping skills in tools such as Invision, Framer,  between others.

 Roles and Responsibilities include:

  • Research audience, comparable experiences
  • Sketching concepts quickly
  • Participating in brainstorms and creative conversations
  • Wireframes
  • The ability to multi-task in a fast-paced studio environment
  • Being an accountable and contributing member of the team
  • Pushing personal creative growth and discovery

To apply for the UX internship, fill out this form.

6th Annual Careers in Film Summit

https://www.oscars.org/events/series/6th-annual-careers-film-summit

Careers in Film Summit

 

10/31/20 Halloween and Horror Genre Schedule

10:00 a.m. – Welcome

10:10 a.m. – 11:30 a.m. – All Things Animation
Mike Belzer, Animator, “The Nightmare Before Christmas”
Kendal Cronkhite Shaindlin, Assistant Art Director, “The Nightmare Before Christmas”
Sandra Equihua, Character Designer, “The Book of Life”
Jackie Koehler, Lead Animator, “The Book of Life”
Jennifer Kluska, Director/Story Artist, “Hotel Transylvania” films
Michelle Murdocca, Producer/Exec. Producer, “Hotel Transylvania” films
Moderator: Randy Haberkamp, Senior Vice President, Preservation and Foundation Programming, Academy
See Full Panel Biographies

11:45 a.m. – 1:00 p.m. – Music in Horror Films
John Carpenter, Writer/Director/Producer/Composer, “Halloween”
Moderator: Mike Muse, host of Sirius XM’s “The Mike Muse Show”
See Full Panel Biographies

1:00 p.m. – 1:30 p.m. – Lunch Break

1:30 p.m. – 2:45 p.m. – Lights, Camera, Action…Production!
Maxime Alexandre, Cinematographer, “The Nun”
Rick Baker, Special Make-Up Effects Creator, “The Wolfman”
Luis Sequeira, Costume Designers Branch, “It Chapter Two”
Jennifer Spence, Production Designer, “The Conjuring: The Devil Made Me Do It”
Checco Varese, ASC, Cinematographer, “It Chapter Two”
Moderator:  Audrey Cleo Yap, Multimedia Journalist
See Full Panel Biographies

3:00 p.m. – 4:30 p.m. – Working Above-the-Line
Tobin Bell, Actor, the “Saw” movies
Gerard Bush & Christopher Renz, Co-Writer/Director/Producer, “Antebellum”
Ian Cooper, Producer, “Candyman”
Gerard McMurray, Director/Producer, “The First Purge”
Terri Taylor, Casting Director, “Get Out”
Moderator: Mike Muse, host of Sirius XM’s “The Mike Muse Show”
See Full Panel Biographies

4:30 p.m. – Program Ends

 

This program is supported by a grant from The James Irvine Foundation